CEO & Founder of Rhyme Tek., Bitsits Games.
Ex Agricx Lab, IDC School of Design IIT Bombay, Ubisoft Studios.
BE CE IIEST Shibpur
🇮🇳 Bengaluru, KA.
Hi Suvozit, I was going through your blog (some of the posts at least - I'm at work you see) and I really liked your work. What you are doing right now is what I would like to be doing and I could really use some advice from you (just a few directions is all - won't take your time).
Can we talk? Please mail me if you can spare the time and I'll introduce myself.
Thanks, Vanlal (vanlalhriata-at-gmail.com)
PS: I'm staying in Pune myself and I was considering applying to Ubisoft
about casino Reading this post reminds me of my old room mate! He always kept talking about this. I will forward this article to him. Pretty sure he will have a good read. Thanks for sharing!
This is my first experimental game made in 4 days. I have tried to give a look of black board as if the puzzle is played on it. The April theme for Experimental Gameplay Projects is Wash, Rinse, and REPEAT . Push Puzzle Download Push Puzzle.zip (6.69 MB) Instructions You can slide the puzzle blocks using with mouse [LEFT BUTTON]. The top and the bottom block can slide vertically and side ones can slide horizontally. But if you make a mess you have to repeat the level. Troubleshooting If you have problems getting the game to run. You should install .NET Framework 3.5 SP1 and XNA Framework Redistributable 3.1 Credits Game Design, Code & Graphics: Shubhajit Saha ( shubhajit.saha @ students.becs.ac.in ) Music: Track Back to old school from Album back to old school by Danilo Mazzeo under Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 Unported License . Sound Effects: chalk_on_blackboard.wav by v NomSomGomLom Sound effects are licensed under the Creativ...
Our poster "Environment Education Game Design" got selected in Gracehopper Celebration of Women in Computing 2011 . List of accepted academic posters: http://gracehopper.org.in/2011/conference/poster-session-academicstudents/ .
Okay, its done. This Rubik's Cube solver uses Korf's Algorithm also called IDA* . The solver have two views 3D and flat. The implementation is similar to Jaap Scherphuis' Cubie , solving the cube with a maximum depth of 25. The cube can be scrambled and solved but its not configurable. The 3D cube is drawn using OpenGL. Download : RubiksCube.zip (253 KB)
Hi Suvozit,
ReplyDeleteI was going through your blog (some of the posts at least - I'm at work you see) and I really liked your work. What you are doing right now is what I would like to be doing and I could really use some advice from you (just a few directions is all - won't take your time).
Can we talk? Please mail me if you can spare the time and I'll introduce myself.
Thanks,
Vanlal (vanlalhriata-at-gmail.com)
PS: I'm staying in Pune myself and I was considering applying to Ubisoft
about casino
ReplyDeleteReading this post reminds me of my old room mate! He always kept talking about this. I will forward this article to him. Pretty sure he will have a good read. Thanks for sharing!